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animationclip.localbounds 本地邊界框

2014-12-31 03:02| 發布者: 楊炎| 查看: 2122| 評論: 0|原作者: 蠻牛|來自: unity3d腳本manual

摘要: animationclip.localbounds 本地邊界框varlocalbounds: floatdescription描述aabb of this animation clip in local space of animation component that it is attached too.動畫組件在本地坐標空間這個動畫剪輯的aa ...

animationclip.localbounds 本地邊界框

varlocalbounds: float

description描述

aabb of this animation clip in local space of animation component that it is attached too.

動畫組件在本地坐標空間這個動畫剪輯的aabb也被附加。

it is precomputed on import for imported models/animations based on the meshes that this animation clip affects. this bounding box is specific to the mesh(es) that this clip is attached to during import, i.e. this means that it is calculated based on the file that is part of and on the "model" file if you're using [email protected] notation.

基于網格,這個動畫剪輯影響,在導入模型/動畫之前預先計算。這個邊界框是特定的網格,這個剪輯是在導入過程中附加。即這意味著,它是基于該部分文件和model文件計算,如果你正使用[email protected]符號。

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