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assetbundlerequest 資源包請求

2014-12-31 17:36| 發布者: 楊炎| 查看: 1736| 評論: 0|原作者: 蠻牛|來自: unity3d腳本manual

摘要: assetbundlerequest 資源包請求inherits fromasyncoperationasynchronous load request from anassetbundle.從一個資源包(assetbundle)異步加載請求。參見:assetbundle.loadasync,asyncoperation.variables變量ass ...

assetbundle" target="_blank" class="relatedlink">assetbundlerequest 資源包請求

inherits fromasyncoperation

asynchronous load request from anassetbundle.

從一個資源包(assetbundle)加載" target="_blank" class="relatedlink">異步加載請求。

參見:assetbundle.loadasync,asyncoperation.

variables變量

asset

asset object being loaded (read only).

正在加載的資源物體(只讀)。

inherited members繼承成員

inherited variables繼承變量

isdone

has the operation finished? (read only)

操作完成了嗎?(只讀)

progress

what's the operation's progress (read only)

操作的進度是多少?(只讀)

priority

priority lets you tweak in which order async operation calls will be performed.

優先權,讓你調整異步操作調用將被執行的順序。

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